Redstone on Steroids...
This started as my Modjam 2 entry, for Minecraft 1.6.4. I never submitted it, as nothing actualy worked (my first time trying modeling, networking, etc), though as of right now, I'm working on it for 1.7.10 from scratch, and I've made a bit more progress than before.
As for now, I shall have these teaser renders for what to expect:
Pictured: Non-dyed Bundled Cable, Light Gray Insulated Wire, Uninsulated Wire. These for the most part will be temporary, depending on when RP3 comes out, or when BluePower adds them (Meaning I'd switch). This will be ForgeMultipart compatible.
This is where you build your circuits (on a breadboard, pictured).
When there's not a breadboard in the builder, that part of the model isn't rendered.
Same goes for the bin (though there's 6 slots for bins: 3 wire bins, 3 chip bins).
This is where you place the breadboard after putting the circuit on it. It will simulate the circuit, allow it to interact with the world, and do neat things. The same deal with the breadboard part of the model not rendering from the builder applies here. When there isn't a cable in the block space next to the cable parts shown in this model, those parts of this model won't render. This block is ForgeMultipart compatible (it can be placed on any block face and the other half of the block will be free for other things.
After crafting a blank chip, you place it in this to 'program' the chip to a specific function, whether it be a series of AND gates, a shift register, or even (eventually) a microcontroller.
This connects to any bundled cable (or insulated wire) next to it. It provides wireless transmission of data over designated channels. An easy way to think of what this does, is to take the wireless redstone from chickenbones, and apply it to bundled cables. This is just the transmitter, I've not made the receiver yet.